📜General Rules
All rules are subject to staff interpretation and change at any time with staff's discretion.
Faction vs. Faction Interactions
1st Interaction: Must start as a conversation that turns hostile. No guns, No fighting, No robbing.
2nd Interaction: Can escalate into a fist fight or melee fight. No guns, No robbing.
3rd Interaction: Guns can be used, no robbing allowed.
4th Interaction: Guns can be used, robbing allowed. (Must have Interactions 1-3 approved by FO beforehand)
All initial interactions & robs MUST be logged in the Astro Faction Discord in the respective faction's channel.
Factions are allowed to agree to have their beef wiped and their interaction counter set back to 0.
A ticket must be made with GOV in the main Astro Discord; the staff will add all faction bosses to a ticket to confirm.
To establish valid beef with another faction and be allowed to rob them, you must complete 3 validated interactions that are approved by Faction Oversight.
You may only rob each faction a maximum of 2 times per tsunami. (Drug Lo robs do not count toward your 2.)
Kidnapping cannot happen during the first interaction.
All interactions are 6T unless you’re on your own block, where castling is allowed or if you own the drug, then you can have unlimited T.
When a Faction vs Faction interaction starts, Faction members not at the initial interaction have 5 mins to pull up to the scene.
If you stand in front of a car to block its path and get ran over it is not VDM.
Factions CANNOT flee into any greenzone to avoid an interaction.
Link to Greenzones -> https://discord.com/channels/1079305220657524816/1274180377031741501
Faction vs. Faction Cooldowns
After any Faction v Faction interaction, there shall be a 30-minute cooldown between interactions.
Faction vs. Faction Combat Rules
When you are fighting on your block and claiming castle rule you must stay within the boundaries of your block, the opposing Faction is not required to follow your block boundaries.
If you are within the T Limit and not claiming castle you do not have to play block boundaries.
Once both parties are picked up, the scene is over and opposing faction needs to leave.
Faction beef must be authentic and realistic.
Unrealistic reasons for beef, like "you punched my grandma so now we beefin," will result in consequences.
No returning from hospital to save your Faction members from PD
Once faction member is picked up by EMS and put in the back of a PD vehicle you cannot rescue them.
Faction vs. Faction or Faction vs. Civilian: Roof are allowed except for airdrop or turfs.
Faction vs. PD fights allow for up to 2 members per side on a roof.
Faction War Rules
Start a war, a ticket must be made in the discord with a valid reason.
Terms will be decided in the ticket and will need approval from staff.
If POV is asked for, it must be provided (failure to provide will have consequences) Rewards for winning Faction must be provided from losing Faction in a week time (failure to provide will result in a Faction strike)
Terms and Rewards must be reasonable, disbanding or making purchases from the donator shop/ tebex store.
Faction Attire
Factions are encouraged to wear their primary colors as their main article of clothing, but it is not required.
Flags must be worn at all times except for when working at a business.
Shoes must be worn; socks are not considered shoes.
Faction members ARE NOT allowed to wear:
Skintight Clothing
Parachutes
Masks or helmets
Pajamas or Onesies
Costumes
Faction Vehicles
Faction vehicles must remain the color they were given.
Faction vehicles are not allowed to be sprayed a different color.
Faction vehicles can be stolen.
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